"Not a step back! -Order 277"
There are 7 Soviet Union card types in Kards - The WWII CCG.
- Infantry Units are usually weaker units, but are more cost effective and stronger early-game
- Tank units are often quite strong, but are more expensive and better late-game.
- Artillery Units can attack while not in the frontline, but are weaker than most units and usually cheaper.
- Fighter Units can attack while not in the frontline and stop bombers from attacking other units, but can be more expensive. They are crucial to stopping bombers.
- Bomber Units can attack while not in the frontline, and usually have high damage. However, they cannot attack ground units if there is an enemy fighter. Bombers also cannot counterattack when attacked by an enemy Unit.
- Order Cards are cards that vary in cost, and have special effects. Order Cards are crucial to winning a game.
- HQ Cards is the most important card in your deck. If your HQ is destroyed, you lose the game. Currently, HQ Card types are only cosmetic.
All items (104)
- Scorched Earth
- Shturmovik Il-2m
- Siberian Transfer
- SU 152