Kards - The WWII CCG Wiki
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GermanCross1
GermanBadge

There are 8 German card types in Kards - The WWII CCG.[]

Types[]

German Infantry[]

  • Infantry Units are usually weaker units, but are more cost effective and stronger early-game

German Tanks[]

  • Tank units are often quite strong, but are more expensive and better late-game.

German Artillery[]

  • Artillery Units can attack while not in the frontline, but are weaker than most units and usually cheaper.

German Fighters[]

  • Fighter Units can attack while not in the frontline and stop bombers from attacking other units in the same row, but can be more expensive. They are crucial to stopping bombers.

German Bombers[]

  • Bomber Units can attack while not in the frontline, and usually have high damage. However, they cannot attack ground units if there is an enemy fighter. Bombers also cannot counterattack when attacked by an enemy Unit.

German Orders[]

  • Order Cards are cards that vary in cost, and have special effects. Order Cards are crucial to winning a game.

German Countermeasures[]

  • Countermeasures are cards that are inteded to lay traps, and to force enemies into weak positions by catching them off guard, or at a moment that they are greedy.

German HQs[]

  • HQ Cards is the most important card in your deck. If your HQ is destroyed, you lose the game. Currently, HQ Card types are only cosmetic.


All items (118)

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